We recently proposed action formalisms based on description logics (DLs) as decidable fragments of well-established action theories such as the Situation Calculus and the Fluent C...
Hongkai Liu, Carsten Lutz, Maja Milicic, Frank Wol...
: In the post-crisis era new concepts are emerging, while some old and dysfunctional ones are being discarded. Strategy is about making series of decisions that drive corporate act...
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...