Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
— Game theoretical approaches have been recently used to develop patrolling strategies for mobile robots. The idea is that the patroller and the intruder play a game, whose outco...
Francesco Amigoni, Nicola Basilico, Nicola Gatti, ...
We propose the PlayCoref game, whose purpose is to obtain substantial amount of text data with the coreference annotation. We provide a description of the game design that covers ...
High-level actions (HLAs) lie at the heart of hierarchical planning. Typically, an HLA admits multiple refinements into primitive action sequences. Correct descriptions of the ef...