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CSL
2006
Springer
14 years 17 days ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
ATAL
2003
Springer
14 years 2 months ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
NIPS
1994
13 years 10 months ago
Finding Structure in Reinforcement Learning
Reinforcement learning addresses the problem of learning to select actions in order to maximize one's performance inunknownenvironments. Toscale reinforcement learning to com...
Sebastian Thrun, Anton Schwartz
CSL
2002
Springer
13 years 8 months ago
Learning visually grounded words and syntax for a scene description task
A spoken language generation system has been developed that learns to describe objects in computer-generated visual scenes. The system is trained by a `show-and-tell' procedu...
Deb K. Roy
ATAL
2008
Springer
13 years 11 months ago
A heads-up no-limit Texas Hold'em poker player: discretized betting models and automatically generated equilibrium-finding progr
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...