Unlike most existing work on traversable interfaces, we focus on the use of synthetic characters to accompany the user in Mixed Reality (MR) applications. We examine virtual compa...
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
It is known that convolutional neural networks (CNNs) are efficient for optical character recognition (OCR) and many other visual classification tasks. This paper applies error-co...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
If we agree with Sega and Nintendo advertising and look at the selling numbers of the game Super Monkey Ball, it seems that its characters, MeeMee, GonGon, Baby and AiAi would hav...