We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
This paper presents a design and an implementation of document image retrieval to support reading mokkans. A mokkan is a wooden tablet with text written by a brush in India ink. D...
Akihito Kitadai, Jun Takakura, Masatoshi Ishikawa,...
This paper presents a new approach to largevocabulary online handwritten Chinese character recognition based on semi-tied covariance (STC) modeling. Detailed procedures are descri...
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...