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CHI
1999
ACM
13 years 12 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
AES
2008
Springer
97views Cryptology» more  AES 2008»
13 years 7 months ago
Software mechanisms for extensible and scalable 3D visualization of construction operations
This paper presents research that led to the design and implementation of an extensible and scalable software framework for the dynamic 3D visualization of simulated construction ...
Vineet R. Kamat, Julio C. Martínez
PATMOS
2004
Springer
14 years 27 days ago
A Multi-level Validation Methodology for Wireless Network Applications
Abstract. This paper presents the validation methodology established and applied during the development of a wireless LAN application. The target of the development is the implemen...
Christos Drosos, Labros Bisdounis, Dimitris Metafa...
ICCD
1997
IEEE
158views Hardware» more  ICCD 1997»
13 years 11 months ago
Practical Advances in Asynchronous Design
Asynchronous systems are being viewed as an increasingly viable alternative to purely synchronous systems. This paper gives an overview of the current state of the art in practica...
Erik Brunvand, Steven M. Nowick, Kenneth Y. Yun
OOPSLA
2007
Springer
14 years 1 months ago
The design and implementation of formal monitoring techniques
In runtime monitoring, a programmer specifies a piece of code to execute when a trace of events occurs during program execution. Previous and related work has shown that runtime m...
Eric Bodden