Sciweavers

2603 search results - page 10 / 521
» Design, use and experience of e-learning systems
Sort
View
EDBT
2008
ACM
206views Database» more  EDBT 2008»
14 years 7 months ago
Designing an inductive data stream management system: the stream mill experience
There has been much recent interest in on-line data mining. Existing mining algorithms designed for stored data are either not applicable or not effective on data streams, where r...
Hetal Thakkar, Barzan Mozafari, Carlo Zaniolo
HCI
2007
13 years 9 months ago
Design Tools for User Experience Design
: The purpose of this research was to develop an approach to artifact design based on information technology. To make interactive systems easy to use, many companies utilize a user...
Kazuhiko Yamazaki, Kazuo Furuta
ECTEL
2007
Springer
14 years 1 months ago
ALOE - A Socially Aware Learning Resource and Metadata Hub
The changing nature of e-Learning, the Web, and its users that can be observed in the last years results in a need for new approaches and technologies to fully exploit the existing...
Martin Memmel, Rafael Schirru
INTERACT
2007
13 years 9 months ago
Creators, Composers and Consumers: Experiences of Designing a Digital Library
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...
ECTEL
2007
Springer
13 years 9 months ago
E-Learning on the Social Semantic Information Sources
Abstract. E-Learning grows on the fertile soil of the Internet technologies; it fails, however, to reach their full potential. With new, emerging technologies of the second generat...
Sebastian Ryszard Kruk, Adam Gzella, Jaroslaw Dobr...