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SCESM
2006
ACM
247views Algorithms» more  SCESM 2006»
14 years 2 months ago
Automating software architecture exploration with M2Aspects
An important step in the development of large-scale distributed reactive systems is the design of effective system architectures. The early availability of prototypes facilitates...
Ingolf H. Krüger, Gunny Lee, Michael Meisinge...
ETS
2000
IEEE
126views Hardware» more  ETS 2000»
13 years 8 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
FMSD
2002
92views more  FMSD 2002»
13 years 8 months ago
A Simple, Object-Based View of Multiprogramming
Object-based sequential programming has had a major impact on software engineering. However, object-based concurrent programming remains elusive as an effective programming tool. T...
Jayadev Misra
ICS
2009
Tsinghua U.
14 years 3 months ago
/scratch as a cache: rethinking HPC center scratch storage
To sustain emerging data-intensive scientific applications, High Performance Computing (HPC) centers invest a notable fraction of their operating budget on a specialized fast sto...
Henry M. Monti, Ali Raza Butt, Sudharshan S. Vazhk...
TEI
2010
ACM
157views Hardware» more  TEI 2010»
14 years 3 months ago
Relief: a scalable actuated shape display
Relief is an actuated tabletop display, which is able to render and animate three-dimensional shapes with a malleable surface. It allows users to experience and form digital model...
Daniel Leithinger, Hiroshi Ishii