The complexity of hardware/software codesign of embedded real-time signal processing systems can be reduced by rapid system prototyping (RSP). However, existing RSP frameworks do n...
Randall S. Janka, Linda M. Wills, Lewis B. Baumsta...
The Hardware (HW)/Software (SW) partitioning/scheduling relies on two subtasks : the cost function and the real time (RT) analysis. Besides these two subtasks, the proposed generi...
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
Execution-driven simulation has become the primary method for evaluating architectural techniques as it facilitates rapid design space exploration without the cost of building pro...