Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Human motion can be seen as a type of texture pattern. In this paper, we adopt the ideas of spatiotemporal analysis and the use of local features for motion description. movements...
Abstract This paper depicts and evaluates an evolutionary design process for generating a complex self-organizing multicellular system based on Cellular Automata (CA). We extend th...
Recently many Automatic Face Recognition (AFR) systems were developed for applications with unspecific persons, which is different from conventional pattern recognition problems wh...
—Understanding the communication behavior and network resource usage of parallel applications is critical to achieving high performance and scalability on systems with tens of th...
Ron Brightwell, Kevin T. Pedretti, Kurt B. Ferreir...