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EVOW
2010
Springer
13 years 7 months ago
Hand Posture Recognition Using Real-Time Artificial Evolution
Abstract. In this paper, we present a hand posture recognition system (configuration and position) we designed as part of a gestural man-machine interface. After a simple image pre...
Benoit Kaufmann, Jean Louchet, Evelyne Lutton
ICAT
2007
IEEE
14 years 1 months ago
Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter
This paper presents a method for improving accuracy of marker-based tracking using a 2D marker for Augmented Reality. We focus on that tracking becomes unstable when the view dire...
Yuko Uematsu, Hideo Saito
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
14 years 1 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
14 years 2 months ago
A Content Management System for User-Driven Museums in Second life
—Over two decades, a great expectation on digital museums has been addressed but most of them have been implemented based on web technologies. Emerging Second Life, which support...
Kingkarn Sookhanaphibarn, Ruck Thawonmas
WWW
2004
ACM
14 years 8 months ago
Event synchronization for interactive cyberdrama generation on the web: a distributed approach
The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...
Stefano Ferretti, Marco Roccetti