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» Design Patterns for Augmented Reality Systems
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WSCG
2003
207views more  WSCG 2003»
13 years 9 months ago
Development of a Flexible Augmented Prototyping System
In designing physical objects, tangible models play an important part. Recent advances in augmented reality displays show new directions to support this field of prototyping. This...
Jouke C. Verlinden, A. de Smit, Aernout W. J. Peet...
BCSHCI
2008
13 years 9 months ago
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
Rubina Freitas, Pedro Campos
VR
2009
IEEE
159views Virtual Reality» more  VR 2009»
14 years 2 months ago
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality
We tested users’ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor ...
Mark A. Livingston, Zhuming Ai, J. Edward Swan II,...
ISMAR
2006
IEEE
14 years 1 months ago
Predicting and estimating the accuracy of n-occular optical tracking systems
Marker-based optical tracking systems are widely used in augmented reality, medical navigation and industrial applications. We propose a model for the prediction of the target reg...
Martin Bauer, Michael Schlegel, Daniel Pustka, Nas...
ACMACE
2008
ACM
13 years 9 months ago
An augmented reality weather system
This paper presents the design and development of an ARWeather simulation application, which can simulate various types of precipitation: rain, snow, and hail. We analysed various...
Marko Heinrich, Bruce H. Thomas, Stefan Mülle...