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NETGAMES
2003
ACM
14 years 23 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
DEXAW
2005
IEEE
124views Database» more  DEXAW 2005»
14 years 1 months ago
Ontology Engineering for the Semantic Annotation of Medical Data
Although a wide range of medical ontologies has already been deployed in the last decade, most of them follow design principles different to those required by Semantic Web applica...
Elena Paslaru Bontas, David Schlangen, Sonja Niepa...
CAISE
2007
Springer
14 years 1 months ago
Principles of Screenography
The design and reification of Web Information Systems is a complex task, for which many integrated development methods have been proposed. While all these methods ultimately lead ...
Thomas Moritz, René Noack, Klaus-Dieter Sch...
ITBAM
2010
13 years 5 months ago
MEDCollector: Multisource Epidemic Data Collector
This paper analyzes the requirements and presents a novel approach to the development of a system for epidemiological data collection and integration based on the principles of int...
João Zamite, Fabrício A. B. Silva, F...
ISN
1999
Springer
13 years 11 months ago
The Use of TINA Principles in the Management of Internet Multimedia Conferences
This paper shows how some of the TINA principles used in the development of Service Management techniques for the Broadband ISDN may be applied to the management of Internet Servic...
Quincy Cabell, Peter T. Kirstein, Theodore Pagtzis...