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» Design Principles for Intelligent Environments
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142
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GROUP
2009
ACM
15 years 9 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...
ACMACE
2005
ACM
15 years 4 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
106
Voted
AAMAS
2002
Springer
15 years 2 months ago
The Implications of Philosophical Foundations for Knowledge Representation and Learning in Agents
Abstract. The purpose of this research is to show the relevance of philosophical theories to agent knowledge base (AKB) design, implementation, and behaviour. We will describe how ...
Nicholas Lacey, Mark Lee
144
Voted
ICRA
1993
IEEE
184views Robotics» more  ICRA 1993»
15 years 6 months ago
Vision-Guided Exploration: A Step Toward General Motion Planning in Three Dimensions
We present an approach for solving the path planning problem for a mobile robot operating in an unknown, three dimensional environment containing obstacles of arbitrary shape. The...
Kiriakos N. Kutulakos, Vladimir J. Lumelsky, Charl...
CHI
2010
ACM
15 years 17 days ago
Supporting coordination in surgical suites: physical aspects of common information spaces
To accommodate frequent emergencies, interruptions, and delays, hospital staff continually make and coordinate changes to the surgery schedule. The technical and social aspects of...
Peter Scupelli, Yan Xiao, Susan R. Fussell, Sara B...