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» Design Principles for Intelligent Environments
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IWC
2000
81views more  IWC 2000»
13 years 9 months ago
Steps to take before intelligent user interfaces become real
Intelligent user interfaces have been proposed as a means to overcome some of the problems that directmanipulation interfaces cannot handle, such as: information overflow problems...
Kristina Höök
CTW
2004
102views more  CTW 2004»
13 years 9 months ago
Supporting the sense of presence in control environments
This paper proposes a notion of presence which overcomes its strict interpretation in terms of physical projection and perception, and interprets ``the sense of being there'&#...
Stefania Bandini, Sara Manzoni, Fabrizio Nunnari, ...
CMMR
2005
Springer
130views Music» more  CMMR 2005»
13 years 11 months ago
Metris: A Game Environment for Music Performance
Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
Mark Havryliv, Terumi Narushima
ICWL
2003
Springer
14 years 2 months ago
Building Reusable and Interactive E-learning Content Using Web
: This paper presents the design of a web-based learning content authoring tool as well as the way learners can access courseware material, within the scope of a personalized, yet ...
Christos Bouras, Maria Nani, Thrasyvoulos Tsiatsos
INTERACT
2007
13 years 11 months ago
Multimodal Interaction in a Ubiquitous Environment
Result of my literature review shows the important characteristics of three distinct modalities and the factors influencing interaction in a ubiquitous computing context. Research ...
Mayuree Srikulwong