Sciweavers

1225 search results - page 57 / 245
» Design Principles for Intelligent Environments
Sort
View
AIPS
2004
15 years 3 months ago
Plays as Effective Multiagent Plans Enabling Opponent-Adaptive Play Selection
Coordinated action for a team of robots is a challenging problem, especially in dynamic, unpredictable environments. Robot soccer is an instance of a domain where well defined goa...
Michael H. Bowling, Brett Browning, Manuela M. Vel...
ATAL
2006
Springer
15 years 6 months ago
Agent dependability as an architectural issue
Layered architectures are a proven principle for the design of software systems and components. The paper introduces a layered reference architecture for software agents which assi...
Peter C. Lockemann, Jens Nimis
FLAIRS
2006
15 years 3 months ago
A Cognitive Framework for Modeling Mental Space Construction and Switching During Situation Assessment
A process is described for selecting the subset of internal models needed to perform situation assessment and organizing them in a representation we designate a mental space. A co...
James Eilbert, James Hicinbothom
OOPSLA
2005
Springer
15 years 8 months ago
Constructing a metacircular Virtual machine in an exploratory programming environment
Can virtual machine developers benefit from religiously observing the principles more often embraced for exploratory programming? To find out, we are concurrently constructing two...
David Ungar, Adam Spitz, Alex Ausch
AAMAS
2011
Springer
14 years 9 months ago
Alternatives to truthfulness are hard to recognize
Abstract. The central question in mechanism design is how to implement a given social choice function. One of the most studied concepts is that of truthful implementations in which...
Vincenzo Auletta, Paolo Penna, Giuseppe Persiano, ...