This paper describes architecture, design, and implementation of Multitutor, a Web-based environment for the development the elearning courses and for the use of them by the studen...
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
This paper deals with the evolutionary design of programs (constructors) that are able to create (n+2)-input circuits from n-input circuits. The growing circuits are composed of p...
Evolvable hardware adjusts oneself to changeable environments by self-organizing the circuit. Due to its high productivity and creativity for designing circuit, it is widely invest...
In view of students' individual difference in the learning process, in this paper we propose a personalized learning system, to which intelligent Agent technique and case-bas...