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» Design Principles for Tactile Interaction
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HAPTICS
2007
IEEE
14 years 1 months ago
T-PaD: Tactile Pattern Display through Variable Friction Reduction
In this paper we discuss the theory, design and construction of a haptic display for creating texture sensations through variations in surface friction. Ultrasonic frequency, low ...
Laura Winfield, John Glassmire, J. Edward Colgate,...
BCSHCI
2009
13 years 8 months ago
Low-fi skin vision: a case study in rapid prototyping a sensory substitution system
We describe the design process we have used to develop a minimal, twenty vibration motor Tactile Vision Sensory Substitution (TVSS) system which enables blind-folded subjects to s...
Jon Bird, Paul Marshall, Yvonne Rogers
ICALT
2007
IEEE
14 years 1 months ago
Principles for Designing Activity-based Personalized eLearning
Activity-based Personalized eLearning involves delivering to a learner a learning experience that is tailored to their individual needs. Traditionally, these needs have been met t...
Owen Conlan, Ian O'Keeffe, Aoife Brady, Vincent Wa...
CSCW
2008
ACM
13 years 9 months ago
Game design principles in everyday fitness applications
The global obesity epidemic has prompted our community to explore the potential for technology to play a stronger role in promoting healthier lifestyles. Although there are severa...
Taj Campbell, Brian Ngo, James Fogarty
HAPTICS
2002
IEEE
14 years 15 days ago
Optimal Design Method for Selective Nerve Stimulation and Its Application to Electrocutaneous Display
We have developed a tactile display that uses electric current from the skin surface as a stimulus. Our main objective was to independently stimulate a variety of mechanoreceptors...
Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi