Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Conventional industrial control systems are in majority based on the single-input-single-output design principle with linearized models of the processes. However, most industrial p...
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...
The context of this work is usability engineering for multimodal interaction. In contrast to other work centrates on prototyping toolkits or abstract guidelines, this research foc...
Creating non-linear interactive media is a challenging task. In this paper we summarise our findings with non-linear, interactive movie productions. We carry out this discussion b...