Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
This paper examines the Human Computer Interaction issue of learnability of interactive coordinated-view visualizations. We take the case of DataMaps, a Census data visualization ...
There have been a number of recent proposals for link and network-layer protocols in the sensor networking literature, each of which claims to be superior to other approaches. Howe...
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...