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» Design Principles for Tactile Interaction
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CHI
2005
ACM
14 years 8 months ago
Testing the media equation with children
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
Sonia Chiasson, Carl Gutwin
AIED
2009
Springer
14 years 2 months ago
Who Helps When the Tutor Is Asleep?
While many computer tutoring systems have long been delivered as desktop applications, these systems have only recently begun to appear on mobile devices. In this work we apply pri...
Quincy Brown, Dario D. Salvucci, Frank J. Lee, Vin...
XPU
2009
Springer
14 years 2 months ago
ActiveStory Enhanced: Low-Fidelity Prototyping and Wizard of Oz Usability Testing Tool
This paper presents “ActiveStory Enhanced” as a tool that enables prototyping user interfaces and conducting usability tests in a way that is aligned with agile principles. The...
Ali Hosseini-Khayat, Yaser Ghanam, Shelly Park, Fr...
ALIFE
2006
13 years 7 months ago
Issues in Auditory Display
Auditory displays have been successfully developed to assist data visualization in many areas, but have as yet received little attention in the field of Artificial Life. This pape...
Alice C. Eldridge
VRML
2010
ACM
13 years 11 months ago
Cognitive scaffolding in Web3D learning systems: a case study for form and structure
In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...