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» Design Principles for Tactile Interaction
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FORMATS
2010
Springer
13 years 5 months ago
Layered Composition for Timed Automata
Abstract. We investigate layered composition for real-time systems modelled as (networks of) timed automata (TA). We first formulate the principles of layering and transition indep...
Ernst-Rüdiger Olderog, Mani Swaminathan
IOT
2010
13 years 5 months ago
A resource oriented architecture for the Web of Things
Abstract--Many efforts are centered around creating largescale networks of "smart things" found in the physical world (e.g., wireless sensor and actuator networks, embedd...
Dominique Guinard, Vlad Trifa, Erik Wilde
ICCV
2009
IEEE
13 years 5 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
PPOPP
2006
ACM
14 years 1 months ago
High-performance IPv6 forwarding algorithm for multi-core and multithreaded network processor
IP forwarding is one of the main bottlenecks in Internet backbone routers, as it requires performing the longest-prefix match at 10Gbps speed or higher. IPv6 forwarding further ex...
Xianghui Hu, Xinan Tang, Bei Hua
MICRO
1999
IEEE
138views Hardware» more  MICRO 1999»
13 years 12 months ago
Dynamic 3D Graphics Workload Characterization and the Architectural Implications
Although PC-class 3D graphics hardware has made significant strides in the last several years, the underlying architectural design principles are still generally considered as a b...
Tulika Mitra, Tzi-cker Chiueh