Sciweavers

446 search results - page 86 / 90
» Design Principles for Tactile Interaction
Sort
View
CHI
2006
ACM
14 years 8 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
CCS
2009
ACM
14 years 2 months ago
Keep your friends close: the necessity for updating an anomaly sensor with legitimate environment changes
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...
NIME
2005
Springer
134views Music» more  NIME 2005»
14 years 1 months ago
Haptic Music Exercises
Pluck, ring, rub, bang, strike, and squeeze are all simple gestures used in controlling music. A single motor/encoder plus a force-sensor has proved to be a useful platform for ex...
William Verplank
BIRTHDAY
2004
Springer
14 years 28 days ago
A Trace Semantics for Long-Running Transactions
Abstract. A long-running transaction is an interactive component of a distributed system which must be executed as if it were a single atomic action. In principle, it should not be...
Michael J. Butler, C. A. R. Hoare, Carla Ferreira
CHI
2010
ACM
14 years 25 days ago
The true cost of unusable password policies: password use in the wild
HCI research published 10 years ago pointed out that many users cannot cope with the number and complexity of passwords, and resort to insecure workarounds as a consequence. We pr...
Philip Inglesant, Martina Angela Sasse