As software engineering educators, it is important for us to realize the increasing domainspecificity of software, and incorporate these changes in our design of teaching material...
In this paper we describe an educational data mining (EDM) case study based on the data collected during the online assessment of students who were able to immediately receive tail...
Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using multimedia for “innovative testing.” R...
Abstract. The use of Information and Communication Technology (ICT) in education is one important competence that student teacher should develop in their academic studies. To be ca...
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...