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119
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ICC
2007
IEEE
159views Communications» more  ICC 2007»
15 years 10 months ago
Limited Feedback Precoding in Realistic MIMO Channel Conditions
— MIMO system design for real applications requires that factors such as channel estimation errors, feedback quantisation and realistic channel responses be taken into account. L...
Geoffrey W. K. Colman, Tricia J. Willink
134
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HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
15 years 10 months ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
CONCURRENCY
2002
112views more  CONCURRENCY 2002»
15 years 3 months ago
The Virtual Service Grid: an architecture for delivering high-end network services
This paper presents the design of a novel system architecture, Virtual Service Grid (VSG), for delivering high performance network services. The VSG is based on the concept of the...
Jon B. Weissman, Byoung-Dai Lee
CGO
2005
IEEE
15 years 9 months ago
SWIFT: Software Implemented Fault Tolerance
To improve performance and reduce power, processor designers employ advances that shrink feature sizes, lower voltage levels, reduce noise margins, and increase clock rates. Howev...
George A. Reis, Jonathan Chang, Neil Vachharajani,...
DEXA
2006
Springer
139views Database» more  DEXA 2006»
15 years 7 months ago
Distributed Continuous Range Query Processing on Moving Objects
Recent work on continuous queries has focused on processing queries in very large, mobile environments. In this paper, we propose a system leveraging the computing capacities of mo...
Haojun Wang, Roger Zimmermann, Wei-Shinn Ku