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» Design and Implementation of Virtual Organizations
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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 8 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
130
Voted
APCSAC
2001
IEEE
15 years 7 months ago
Stacking them up: a Comparison of Virtual Machines
A popular trend in current software technology is to gain program portability by compiling programs to an inte form based on an abstract machine definition. Such approaches date b...
K. John Gough
SIMVIS
2007
15 years 5 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
COMCOM
2007
84views more  COMCOM 2007»
15 years 3 months ago
A genetic approach for adding QoS to distributed virtual environments
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
155
Voted
ECRA
2002
180views more  ECRA 2002»
15 years 3 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...