Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Abstract. Wireless sensor networks (WSNs) are medium scale manifestations of a paintable or amorphous computing paradigm. WSNs are becoming increasingly important as they attain gr...
Derek M. Johnson, Ankur Teredesai, Robert T. Salta...
In this paper we consider Loosely Time-Triggered Architectures (LTTA) as a networked infrastructure for deploying discrete control. LTTA are distributed architectures in which 1/ ...
—In an n-way broadcast application each one of n overlay nodes wants to push its own distinct large data file to all other n-1 destinations as well as download their respective ...
Abstract— Limited resources and time-varying nature of wireless ad hoc networks demand optimized use of resources across layers. Cross-layer optimization (CLO) for wireless netwo...