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GLVLSI
2009
IEEE
142views VLSI» more  GLVLSI 2009»
14 years 3 months ago
Hardware-accelerated gradient noise for graphics
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Josef B. Spjut, Andrew E. Kensler, Erik Brunvand
SIGCSE
2008
ACM
143views Education» more  SIGCSE 2008»
13 years 9 months ago
Test-driven learning in early programming courses
Coercing new programmers to adopt disciplined development practices such as thorough unit testing is a challenging endeavor. Test-driven development (TDD) has been proposed as a s...
David Janzen, Hossein Saiedian
SC
2005
ACM
14 years 2 months ago
ClawHMMER: A Streaming HMMer-Search Implementation
The proliferation of biological sequence data has motivated the need for an extremely fast probabilistic sequence search. One method for performing this search involves evaluating...
Daniel Reiter Horn, Mike Houston, Pat Hanrahan
WWW
2009
ACM
14 years 9 months ago
Using graphics processors for high performance IR query processing
Web search engines are facing formidable performance challenges as they need to process thousands of queries per second over billions of documents. To deal with this heavy workloa...
Shuai Ding, Jinru He, Hao Yan, Torsten Suel
IEEEPACT
2008
IEEE
14 years 3 months ago
Mars: a MapReduce framework on graphics processors
We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed by Google for the ease of ...
Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govi...