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ISMAR
2006
IEEE
14 years 3 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
DIGRA
2005
Springer
14 years 2 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
SIGGRAPH
2003
ACM
14 years 2 months ago
Forum: a new approach for the production of educational content
eLearning is developing at an ever increasing rate as universities and colleges recognize its vast potential to reach a deeper and fragmented student pool. For a while, eLearning ...
Christine Daviault, Marcelo Coelho
SIGCSE
2009
ACM
149views Education» more  SIGCSE 2009»
14 years 9 months ago
GINI: a user-level toolkit for creating micro internets for teaching & learning computer networking
GINI (GINI Is Not Internet) is an open-source toolkit for creating virtual micro Internets for teaching and learning computer networking. It provides lightweight virtual elements ...
Muthucumaru Maheswaran, Alexis Malozemoff, Daniel ...
COORDINATION
2000
Springer
14 years 20 days ago
GCCS: A Graphical Coordination Language for System Specification
Abstract. We present GCCS, a graphical coordination language for hierarchical concurrent systems. GCCS, which is implemented in the Concurrency Factory design environment, represen...
Rance Cleaveland, Xiaoqun Du, Scott A. Smolka