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» Design and Implementation of the FRIENDS System
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ICONFERENCE
2011
14 years 11 months ago
Beyond promotion and protection: creators, audiences and common ground in user-generated media
In this paper, we present findings from a qualitative study of producers in a specific creative domain—online digital photography. We used social psychology and linguistic conce...
Eric C. Cook, Stephanie D. Teasley
COMSNETS
2012
222views more  COMSNETS 2012»
14 years 10 days ago
Assessing the veracity of identity assertions via OSNs
Anonymity is one of the main virtues of the Internet, as it protects privacy and enables users to express opinions more freely. However, anonymity hinders the assessment of the ve...
Michael Sirivianos, Kyungbaek Kim, Jian Wei Gan, X...
158
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MOBISYS
2008
ACM
16 years 4 months ago
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Mobile phones have the potential to be useful agents for their owners by detecting and reporting situations that are of interest. Several challenges emerge in the case of detectin...
Kevin A. Li, Timothy Sohn, Steven Huang, William G...
NLPRS
2001
Springer
15 years 9 months ago
Design of a Generation Component for a Spoken Dialogue System
The paper describes the design of a generation component for a spoken dialogue system. After discussing three existing models of generation, a model based on new information focus...
Graham Wilcock, Kristiina Jokinen
RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
15 years 10 months ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...