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FLAIRS
2007
14 years 21 days ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
HOST
2009
IEEE
13 years 8 months ago
Experiences in Hardware Trojan Design and Implementation
Abstract-- We report our experiences in designing and implementing several hardware Trojans within the framework of the Embedded System Challenge competition that was held as part ...
Yier Jin, Nathan Kupp, Yiorgos Makris
IMR
2005
Springer
14 years 3 months ago
Design and Implementation of a Corporate Mesh Object
Today, finite element technologies allow engineers to analyze complex assemblies and subsystems. With CPU power constantly increasing, it is not unreasonable to state that the eng...
John Svitek, Wa Kwok, Joseph R. Tristano
IWEC
2004
13 years 11 months ago
The Design and Implementation of Multi-player Card Games on Multi-user Interactive Tabletop Surfaces
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...
PLDI
2003
ACM
14 years 3 months ago
The design, implementation, and evaluation of a compiler algorithm for CPU energy reduction
This paper presents the design and implementation of a compiler algorithm that effectively optimizes programs for energy usage using dynamic voltage scaling (DVS). The algorithm ...
Chung-Hsing Hsu, Ulrich Kremer