General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
Abstract-- We report our experiences in designing and implementing several hardware Trojans within the framework of the Embedded System Challenge competition that was held as part ...
Today, finite element technologies allow engineers to analyze complex assemblies and subsystems. With CPU power constantly increasing, it is not unreasonable to state that the eng...
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...
This paper presents the design and implementation of a compiler algorithm that effectively optimizes programs for energy usage using dynamic voltage scaling (DVS). The algorithm ...