Sciweavers

7693 search results - page 60 / 1539
» Design and Implementation of the FRIENDS System
Sort
View
EUROPAR
2003
Springer
14 years 3 months ago
Implementation of a Grid Computation Toolkit for Design Optimisation with Matlab and Condor
The process of design search and optimisation is characterised by its computationally intensive operations, which produce a problem well suited to Grid computing. Here we present a...
Gang Xue, Matt J. Fairman, Graeme E. Pound, Simon ...
ISCAS
2006
IEEE
107views Hardware» more  ISCAS 2006»
14 years 4 months ago
Design and implementation of content-adaptive background skipping for wireless video
—This work presents a low-complexity system implementation of a novel content-adaptive background skipping scheme for region-of-interest (ROI) video coding in mobile video phone ...
Yi Liang, Haohong Wang, Khaled El-Maleh
ICAI
2009
13 years 8 months ago
Design and Implementation of Combined Mobile and Touchscreen-based Multimodal Web 3.0 Interfaces
- We describe a Web 3.0 interaction system where the mobile user scenario is combined with a touchscreenbased collaborative terminal. Multiple users should be able to easily organi...
Daniel Sonntag, Matthieu Deru, Simon Bergweiler
EGC
2005
Springer
14 years 3 months ago
The Design and Implementation of the KOALA Co-allocating Grid Scheduler
In multicluster systems, and more generally, in grids, jobs may require co-allocation, i.e., the simultaneous allocation of resources such as processors and input files in multipl...
Hashim H. Mohamed, Dick H. J. Epema
DATESO
2009
101views Database» more  DATESO 2009»
13 years 8 months ago
Using Top Trees For Easy Programming of Tree Algorithms
Top trees are a dynamic self-adjusting data structure that can be used by any tree algorithm. Actually, an arbitrary number of different tree algorithms can use a single structure....
Michal Vajbar