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IJCNN
2007
IEEE
14 years 3 months ago
Compact hardware for real-time speech recognition using a Liquid State Machine
Abstract— Hardware implementations of Spiking Neural Networks are numerous because they are well suited for implementation in digital and analog hardware, and outperform classic ...
Benjamin Schrauwen, Michiel D'Haene, David Verstra...
CODES
2006
IEEE
14 years 2 months ago
System-level power-performance trade-offs in bus matrix communication architecture synthesis
System-on-chip communication architectures have a significant impact on the performance and power consumption of modern multiprocessor system-on-chips (MPSoCs). However, customiza...
Sudeep Pasricha, Young-Hwan Park, Fadi J. Kurdahi,...
GECCO
2004
Springer
145views Optimization» more  GECCO 2004»
14 years 2 months ago
Search Based Automatic Test-Data Generation at an Architectural Level
Abstract. The need for effective testing techniques for architectural level descriptions is widely recognised. However, due to the variety of domain-specific architectural descript...
Yuan Zhan, John A. Clark
DIGRA
2003
Springer
14 years 2 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
FUNGAMES
2008
13 years 10 months ago
Test-Bed for Multimodal Games on Mobile Devices
We present a test-bed platform for the iterative design of multimodal games on a mobile phone or a PDA. While our test-bed platform is general to multimodal systems, in this paper ...
Marcello Coiana, Alex Conconi, Laurence Nigay, Mic...