Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
A fundamental problem in wireless networks is to develop communication protocols that achieve high throughput in the face of noise, interference, and fading, all of which vary wit...
Jonathan Perry, Peter Iannucci, Kermin Fleming, Ha...
This paper presents Cluster-Aware Remote Disks (CARDs), a Single System I/O architecture for cluster computing. CARDs virtualize accesses to remote cluster disks over a System Are...
With the ubiquitous deployment of large scale networks more and more complex human interactions are supported by computer applications. This poses new challenges on the expressive...
—We consider a Delay Tolerant Network (DTN) whose users (nodes) are connected by an underlying Mobile Ad hoc Network (MANET) substrate. Users can declaratively express high-level...