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» Design and implementation of a network simulation system
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ERLANG
2004
ACM
15 years 10 months ago
Structured programming using processes
Structured Programming techniques are applied to a personal accounting software application implemented in erlang as a demonstration of the utility of processes as design construc...
Jay Nelson
132
Voted
ATAL
2003
Springer
15 years 9 months ago
A Modular Paradigm for Building Self-Organizing Peer-to-Peer Applications
Peer-to-peer (P2P) technology has undergone rapid growth, producing new protocols and applications, many of which enjoy considerable commercial success and academic interest. Yet, ...
Márk Jelasity, Alberto Montresor, Özal...
185
Voted
MSWIM
2004
ACM
15 years 10 months ago
On utility-based radio resource management with and without service guarantees
In this paper we discuss utility functions models to study Radio Resource Management. Our goal is to identify the characteristics of the wireless systems which make such theoretic...
Leonardo Badia, Michele Zorzi
VEE
2010
ACM
204views Virtualization» more  VEE 2010»
15 years 4 months ago
Energy-efficient storage in virtual machine environments
Current trends in increasing storage capacity and virtualization of resources combined with the need for energy efficiency put a challenging task in front of system designers. Pre...
Lei Ye, Gen Lu, Sushanth Kumar, Chris Gniady, John...
126
Voted
FCCM
2003
IEEE
148views VLSI» more  FCCM 2003»
15 years 10 months ago
A Hardware Gaussian Noise Generator for Channel Code Evaluation
Hardware simulation of channel codes offers the potential of improving code evaluation speed by orders of magnitude over workstation- or PC-based simulation. We describe a hardwar...
Dong-U Lee, Wayne Luk, John D. Villasenor, Peter Y...