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» Design and implementation of a network simulation system
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ISCA
2005
IEEE
128views Hardware» more  ISCA 2005»
15 years 9 months ago
An Evaluation Framework and Instruction Set Architecture for Ion-Trap Based Quantum Micro-Architectures
: The theoretical study of quantum computation has yielded efficient algorithms for some traditionally hard problems. Correspondingly, experimental work on the underlying physical...
Steven Balensiefer, Lucas Kreger-Stickles, Mark Os...
CIKM
2008
Springer
15 years 6 months ago
Peer-to-peer similarity search over widely distributed document collections
This paper addresses the challenging problem of similarity search over widely distributed ultra-high dimensional data. Such an application is retrieval of the top-k most similar d...
Christos Doulkeridis, Kjetil Nørvåg, ...
CONEXT
2009
ACM
15 years 5 months ago
Improving internet-wide routing protocols convergence with MRPC timers
The behavior of routing protocols during convergence is critical as it impacts end-to-end performance. Network convergence is particularly important in BGP, the current interdomai...
Anthony J. Lambert, Marc-Olivier Buob, Steve Uhlig
MSS
2003
IEEE
173views Hardware» more  MSS 2003»
15 years 9 months ago
Peabody: The Time Travelling Disk
Disk drives are now available with capacities on the order of hundreds of gigabytes. What has not become available is an easy way to manage storage. With installed machines locate...
Charles B. Morrey III, Dirk Grunwald
231
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ASPLOS
2009
ACM
16 years 4 months ago
Capo: a software-hardware interface for practical deterministic multiprocessor replay
While deterministic replay of parallel programs is a powerful technique, current proposals have shortcomings. Specifically, software-based replay systems have high overheads on mu...
Pablo Montesinos, Matthew Hicks, Samuel T. King, J...