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» Design and implementation of a network simulation system
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CN
2007
133views more  CN 2007»
15 years 3 months ago
Automatic high-performance reconstruction and recovery
Self-protecting systems require the ability to instantaneously detect malicious activity at run-time and prevent execution. We argue that it is impossible to perfectly self-protec...
Ashvin Goel, Wu-chang Feng, Wu-chi Feng, David Mai...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 8 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
EUROSYS
2008
ACM
16 years 28 days ago
DepSpace: a byzantine fault-tolerant coordination service
The tuple space coordination model is one of the most interesting coordination models for open distributed systems due to its space and time decoupling and its synchronization pow...
Alysson Neves Bessani, Eduardo Adílio Pelin...
SIGMETRICS
2004
ACM
135views Hardware» more  SIGMETRICS 2004»
15 years 9 months ago
Multi-dimensional storage virtualization
Most state-of-the-art commercial storage virtualization systems focus only on one particular storage attribute, capacity. This paper describes the design, implementation and evalu...
Lan Huang, Gang Peng, Tzi-cker Chiueh
FSE
2005
Springer
108views Cryptology» more  FSE 2005»
15 years 9 months ago
Unbiased Random Sequences from Quasigroup String Transformations
Abstract. The need of true random number generators for many purposes (ranging from applications in cryptography and stochastic simulation, to search heuristics and game playing) i...
Smile Markovski, Danilo Gligoroski, Ljupco Kocarev