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» Design and implementation of a network simulation system
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130
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ICDCS
2009
IEEE
15 years 10 months ago
Explicit Batching for Distributed Objects
Although distributed object systems, for example RMI and CORBA, enable object-oriented programs to be easily distributed across a network, achieving acceptable performance usually...
Eli Tilevich, William R. Cook, Yang Jiao
138
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POLICY
2004
Springer
15 years 9 months ago
Responding to Policies at Runtime in TrustBuilder
Automated trust negotiation is the process of establishing trust between entities with no prior relationship through the iterative disclosure of digital credentials. One approach ...
Bryan Smith, Kent E. Seamons, Michael D. Jones
ISCA
2003
IEEE
101views Hardware» more  ISCA 2003»
15 years 9 months ago
Overcoming the Limitations of Conventional Vector Processors
Despite their superior performance for multimedia applications, vector processors have three limitations that hinder their widespread acceptance. First, the complexity and size of...
Christoforos E. Kozyrakis, David A. Patterson
141
Voted
SRDS
1999
IEEE
15 years 8 months ago
An Agent Platform for Reliable Asynchronous Distributed Programming
Production of reliable and flexible distributed applications is a growing area of interest and research. Various middleware technologies are often used as the communication infras...
Luc Bellissard, Noel De Palma, André Freyss...
129
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ISEMANTICS
2010
15 years 5 months ago
SESAME demonstrator: ontologies, services and policies for energy efficiency
The project SESAME uses semantic modeling and reasoning to support home owners and building managers in saving energy and in optimizing their energy costs while maintaining their ...
Slobodanka Tomic, Anna Fensel, Tassilo Pellegrini