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» Design and implementation of a network simulation system
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141
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WWW
2006
ACM
16 years 4 months ago
Selective early request termination for busy internet services
Internet traffic is bursty and network servers are often overloaded with surprising events or abnormal client request patterns. This paper studies a load shedding mechanism called...
Jingyu Zhou, Tao Yang
140
Voted
MOBIQUITOUS
2007
IEEE
15 years 10 months ago
Battery-Aware Embedded GPS Receiver Node
—This paper discusses the design and implementation of an ultra low power embedded GPS receiver node for use in remote monitoring situations where battery life is of the utmost i...
Dejan Raskovic, David Giessel
131
Voted
SIGCOMM
2003
ACM
15 years 9 months ago
Scaling internet routers using optics
Routers built around a single-stage crossbar and a centralized scheduler do not scale, and (in practice) do not provide the throughput guarantees that network operators need to ma...
Isaac Keslassy, Shang-Tse Chuang, Kyoungsik Yu, Da...
142
Voted
MOBISYS
2011
ACM
14 years 6 months ago
AppJoy: personalized mobile application discovery
The explosive growth of the mobile application market has made it a significant challenge for the users to find interesting applications in crowded App Stores. To alleviate this...
Bo Yan, Guanling Chen
130
Voted
SIGGRAPH
2010
ACM
15 years 8 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...