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» Design and implementation of network puzzles
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CLOUD
2010
ACM
15 years 9 months ago
G-Store: a scalable data store for transactional multi key access in the cloud
Cloud computing has emerged as a preferred platform for deploying scalable web-applications. With the growing scale of these applications and the data associated with them, scalab...
Sudipto Das, Divyakant Agrawal, Amr El Abbadi
CLUSTER
2002
IEEE
15 years 9 months ago
High Performance User Level Sockets over Gigabit Ethernet
While a number of User-Level Protocols have been developed to reduce the gap between the performance capabilities of the physical network and the performance actually available, a...
Pavan Balaji, Piyush Shivam, Pete Wyckoff, Dhabale...
HPDC
1999
IEEE
15 years 8 months ago
Dodo: A User-level System for Exploiting Idle Memory in Workstation Clusters
In this paper, we present the design and implementation of Dodo, an e cient user-level system for harvesting idle memory in o -the-shelf clusters of workstations. Dodo enables dat...
Samir Koussih, Anurag Acharya, Sanjeev Setia
CAL
2007
15 years 4 months ago
Logic-Based Distributed Routing for NoCs
—The design of scalable and reliable interconnection networks for multicore chips (NoCs) introduces new design constraints like power consumption, area, and ultra low latencies. ...
José Flich, José Duato
TPDS
2002
134views more  TPDS 2002»
15 years 4 months ago
Performance of CORBA-Based Client-Server Architectures
Middleware has been introduced to provide interoperability as well as transparent location of servers in heterogeneous client-server environments. Although such benefits accrue fro...
Istabrak Abdul-Fatah, Shikharesh Majumdar