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IPPS
2009
IEEE
14 years 2 months ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
DATE
2008
IEEE
167views Hardware» more  DATE 2008»
14 years 1 months ago
Accuracy-Adaptive Simulation of Transaction Level Models
Simulation of transaction level models (TLMs) is an established embedded systems design technique. Its use cases include virtual prototyping for early software development, platfo...
Martin Radetzki, Rauf Salimi Khaligh
EUROCAST
2007
Springer
182views Hardware» more  EUROCAST 2007»
14 years 1 months ago
A k-NN Based Perception Scheme for Reinforcement Learning
Abstract a paradigm of modern Machine Learning (ML) which uses rewards and punishments to guide the learning process. One of the central ideas of RL is learning by “direct-online...
José Antonio Martin H., Javier de Lope Asia...
EMSOFT
2006
Springer
13 years 9 months ago
Reusable models for timing and liveness analysis of middleware for distributed real-time and embedded systems
Distributed real-time and embedded (DRE) systems have stringent constraints on timeliness and other properties whose assurance is crucial to correct system behavior. Formal tools ...
Venkita Subramonian, Christopher D. Gill, Cé...
FMOODS
2003
13 years 8 months ago
Design and Verification of Distributed Multi-media Systems
Performance analysis of computing systems, in particular distributed computing systems, is a complex process. Analysing the complex flows and interactions between a set of distribu...
David H. Akehurst, John Derrick, A. Gill Waters