We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
This paper presents a cooperative evolutionary approach for the problem of instance selection for instance based learning. The presented model takes advantage of one of the most r...
It is now common for video; real-time and collected, mobile and static, to be georeferenced and stored in large archives for users of expert systems to access and interact with. I...
Mobile ad hoc networks can be leveraged to provide ubiquitous services capable of acquiring, processing, and sharing real-time information from the physical world. Unlike Internet...
— This paper addresses the problem of classifying places in the environment of a mobile robot into semantic categories. We believe that semantic information about the type of pla...