The H.264 adopts various block types and multiple reference frames for motion compensation. For transcoding a video sequence from the H.263 format to the H.264 format, it is benef...
Commodity hardware and software are growing increasingly more complex, with advances such as chip heterogeneity and specialization, deeper memory hierarchies, ne-grained power ma...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
In this paper, we propose a new multi-objective multilevel K-way partitioning which is aware of resource utilization distribution, assuming the resource utilization for a partitio...
This paper is devoted to explore media correlation and media synchronization in a composite multimedia document, the so-called navigated hypermedia document in our language learni...