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ACMACE
2009
ACM
13 years 5 months ago
Facial caricature generation using a quadratic deformation model
In this paper we propose a novel approach for generating expressive caricatures from an input image. The novelty of this work comes from combining an Active Appearance Model facia...
Mohammad Obaid, D. Lond, Ramakrishnan Mukundan, Ma...
CGF
2004
122views more  CGF 2004»
13 years 7 months ago
Exchanging Faces in Images
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from t...
Volker Blanz, Kristina Scherbaum, Thomas Vetter, H...
GECCO
2008
Springer
152views Optimization» more  GECCO 2008»
13 years 8 months ago
Designing EDAs by using the elitist convergent EDA concept and the boltzmann distribution
This paper presents a theoretical definition for designing EDAs called Elitist Convergent Estimation of Distribution Algorithm (ECEDA), and a practical implementation: the Boltzm...
Sergio Ivvan Valdez Peña, Arturo Hern&aacut...
CHI
2004
ACM
14 years 27 days ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
MM
2000
ACM
114views Multimedia» more  MM 2000»
13 years 11 months ago
Virtual 3D camera composition from frame constraints
We have designed a graphical interface that enables 3D visual artists or developers of interactive 3D virtual environments to efficiently define sophisticated camera compositions ...
William H. Bares, Scott McDermott, Christina Boudr...