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CHI
2010
ACM
14 years 3 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for childrenâ...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
CHI
2010
ACM
14 years 3 months ago
Astrojumper: motivating children with autism to exercise using a VR game
Children with autism have shown substantial benefit ult to from rigorous exercise, however, it is often diffic ually motivate these children to exercise due to their us sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...
CHI
2011
ACM
13 years 11 days ago
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the des...
Stephen Purpura, Victoria Schwanda, Kaiton William...
TEI
2010
ACM
216views Hardware» more  TEI 2010»
14 years 3 months ago
TouchTone: an electronic musical instrument for children with hemiplegic cerebral palsy
Children with hemiplegic cerebral palsy often lack the physical skills to explore their environment independently, express feelings, communicate, and successfully participate in s...
Soumitra Bhat
VL
2007
IEEE
122views Visual Languages» more  VL 2007»
14 years 3 months ago
Children as Unwitting End-User Programmers
Children who are active on the internet are performing significant design and programming activity without realising it, in the course of hacking little animations, game scripts a...
Marian Petre, Alan F. Blackwell