In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
The rapid advancement in wireless communication technology has spurred significant interest in the design and development of enhanced TCP protocols. Among them, TCP Westwood (TCPW...
Ren Wang, Massimo Valla, M. Y. Sanadidi, Mario Ger...
We design a self-stabilizing cluster routing algorithm based on the link-cluster architecture of wireless ad hoc networks. The network is divided into clusters. Each cluster has a...
Doina Bein, Ajoy Kumar Datta, Chakradhar R. Jaggan...
We describe our first efforts to develop a set of off-the-shelf hardware components that ordinary people could connect to build a simple but useful class of embedded systems. The ...
Susan Cotterell, Frank Vahid, Walid A. Najjar, Har...
A PHY and MAC protocol for MIMO concurrent transmissions, called Contrabass, is presented. Concurrent transmissions, also referred to as multi-user MIMO, are simultaneous transmis...