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» Design of Collaborative Information Agents
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AAAI
2007
15 years 7 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
AAAI
2010
15 years 6 months ago
Stability and Incentive Compatibility in a Kernel-Based Combinatorial Auction
We present the design and analysis of an approximately incentive-compatible combinatorial auction. In just a single run, the auction is able to extract enough value information fr...
Sébastien Lahaie
AAAI
2006
15 years 6 months ago
Collective Construction Using Lego Robots
hibition: Extended Abstract Social insects, such as ants and termites, collectively build large and complex structures, with many individuals following simple rules and no centrali...
Crystal Schuil, Matthew Valente, Justin Werfel, Ra...
FLAIRS
2003
15 years 6 months ago
Advantages of Brahms for Specifying and Implementing a Multiagent Human-Robotic Exploration System
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
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AIWORC
2000
IEEE
15 years 9 months ago
Building Flexible Mobile Applications for Next Generation Enterprises
In order to understand and gain practical insights into various aspects of Next Generation Enterprises, we are building a testbed for flexible mobile applications. We started with...
Karun Karunanithi, Khurram Haneef, Bruno Cordioli,...