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IPPS
2010
IEEE
13 years 5 months ago
Speculative execution on multi-GPU systems
Abstract--The lag of parallel programming models and languages behind the advance of heterogeneous many-core processors has left a gap between the computational capability of moder...
Gregory F. Diamos, Sudhakar Yalamanchili
PPOPP
2011
ACM
12 years 10 months ago
GRace: a low-overhead mechanism for detecting data races in GPU programs
In recent years, GPUs have emerged as an extremely cost-effective means for achieving high performance. Many application developers, including those with no prior parallel program...
Mai Zheng, Vignesh T. Ravi, Feng Qin, Gagan Agrawa...
MOBIHOC
2008
ACM
14 years 7 months ago
Localized distance-sensitive service discovery in wireless sensor networks
In this paper, we identify a new problem in wireless sensor networks, distance sensitive service discovery, where nearby or closest service selection guarantee is expected. We pro...
Xu Li, Nicola Santoro, Ivan Stojmenovic
ET
2002
122views more  ET 2002»
13 years 7 months ago
Using At-Speed BIST to Test LVDS Serializer/Deserializer Function
LVDS is the acronym for Low-Voltage-DifferentialSignaling and is described in both the ANSI/TIA/EIA644 and IEEE 1596.3 standards. High performance yet Low Power and EMI have made ...
Magnus Eckersand, Fredrik Franzon, Ken Filliter
FDG
2009
ACM
14 years 10 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka