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OZCHI
2009
ACM
14 years 3 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
TEI
2009
ACM
95views Hardware» more  TEI 2009»
14 years 3 months ago
Living interfaces: the intimate door lock
In this paper we introduce a new way to interact intimately with an automated system. The Intimate Door Lock investigates the psychological effects of intimate humanhuman interact...
Miriam Roy, Fabian Hemmert, Reto Wettach
HICSS
2005
IEEE
156views Biometrics» more  HICSS 2005»
14 years 2 months ago
Strategies Supporting Heterogeneous Data and Interdisciplinary Collaboration: Towards an Ocean Informatics Environment
This paper considers the elements and challenges of heterogeneous data management and interdisciplinary collaboration, drawing from the literatures on participatory design, comput...
Karen S. Baker, Steven J. Jackson, Jerome R. Wanet...
ASSETS
2004
ACM
14 years 2 months ago
Text entry from power wheelchairs: edgewrite for joysticks and touchpads
Power wheelchair joysticks have been used to control a mouse cursor on desktop computers, but they offer no integrated text entry solution, confining users to point-and-click or p...
Jacob O. Wobbrock, Brad A. Myers, Htet Htet Aung, ...
SIGECOM
2004
ACM
104views ECommerce» more  SIGECOM 2004»
14 years 2 months ago
An economic answer to unsolicited communication
We explore an alternative approach to spam based on economic rather than technological or regulatory screening mechanisms. We employ a model of email value which supports two intu...
Thede Loder, Marshall W. van Alstyne, Rick Wash