Asynchronous design has a potential of solving many difficulties, such as clock skew and power consumption, which synchronous counterpart suffers with current and future VLSI tech...
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
This paper presents a fundamental law for parallel performance: it shows that parallel performance is not only limited by sequential code (as suggested by Amdahl’s law) but is a...
Abstract. We present a formalism for modeling replication in a distributed system with concurrent users sharing information. It is based on actions, which represent operations requ...
Marc Shapiro, Karthikeyan Bhargavan, Nishith Krish...
Among related synchronous programming principles, the model of computation of the Polychrony workbench stands out by its capability to give high-level description of systems where...
Jean-Pierre Talpin, Christian Brunette, Thierry Ga...